\hypertarget{class_rotating_collectible}{
\section{RotatingCollectible Class Reference}
\label{class_rotating_collectible}\index{RotatingCollectible@{RotatingCollectible}}
}


Rotating collectible game object.  


Inheritance diagram for RotatingCollectible:\begin{figure}[H]
\begin{center}
\leavevmode
\includegraphics[height=5.874126cm]{class_rotating_collectible}
\end{center}
\end{figure}
\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
\hyperlink{class_rotating_collectible_a57351f7af2ab0dbabccc6f4a7f45502f}{RotatingCollectible} (\hyperlink{gameobject_8h_a57678b60d65afb213d04a6b090c64a08}{GameObjectType} \hyperlink{class_game_object_a6f5c85c8b3a4cb373efb1faa229fc9f3}{type}, int frame, FPtype gameObjectRadius, \hyperlink{gameobject_8h_a390930e5106df06a541e66ea33eb85c9}{SpeedLimit} gameObjectSpeedLimit, bool rewindEnabled, \hyperlink{gameobject_8h_a04d872bb0ec7701fa714b72007a6f562}{GameObjectMass} mass, \hyperlink{gameobject_8h_a08995c712f6c983b592da8f4fc89ff59}{ScoreValue} value, int lifeCycleFrames)
\begin{DoxyCompactList}\small\item\em Constructor for rotating collectible. \item\end{DoxyCompactList}\end{DoxyCompactItemize}


\subsection{Detailed Description}
Rotating collectible game object. 

\subsection{Constructor \& Destructor Documentation}
\hypertarget{class_rotating_collectible_a57351f7af2ab0dbabccc6f4a7f45502f}{
\index{RotatingCollectible@{RotatingCollectible}!RotatingCollectible@{RotatingCollectible}}
\index{RotatingCollectible@{RotatingCollectible}!RotatingCollectible@{RotatingCollectible}}
\subsubsection[{RotatingCollectible}]{\setlength{\rightskip}{0pt plus 5cm}RotatingCollectible::RotatingCollectible (
\begin{DoxyParamCaption}
\item[{{\bf GameObjectType}}]{ type, }
\item[{int}]{ frame, }
\item[{FPtype}]{ gameObjectRadius, }
\item[{{\bf SpeedLimit}}]{ gameObjectSpeedLimit, }
\item[{bool}]{ rewindEnabled, }
\item[{{\bf GameObjectMass}}]{ mass, }
\item[{{\bf ScoreValue}}]{ scoreValue, }
\item[{int}]{ lifeCycleFrames}
\end{DoxyParamCaption}
)}}
\label{class_rotating_collectible_a57351f7af2ab0dbabccc6f4a7f45502f}


Constructor for rotating collectible. 

{\itshape type\/} Type of the game object as \hyperlink{gameobject_8h_a57678b60d65afb213d04a6b090c64a08}{GameObjectType}

{\itshape frame\/} Current frame number. When the \hyperlink{class_game_object}{GameObject} was created.

{\itshape gameObjectRadius\/} Radius of the game object as::FPtype.

{\itshape gameObjectSpeedLimit\/} Maximum speed of the game object as \hyperlink{gameobject_8h_a390930e5106df06a541e66ea33eb85c9}{SpeedLimit}.

{\itshape rewindEnabled\/} Is the rewind mode enabled.

{\itshape mass\/} Mass of the game object as \hyperlink{gameobject_8h_a04d872bb0ec7701fa714b72007a6f562}{GameObjectMass}.

{\itshape scoreValue\/} Score value of the game object as \hyperlink{gameobject_8h_a08995c712f6c983b592da8f4fc89ff59}{ScoreValue}.

{\itshape lifeCycleFrames\/} Life cycle of the collectible as frames. 

The documentation for this class was generated from the following files:\begin{DoxyCompactItemize}
\item 
collectible.h\item 
collectible.cpp\end{DoxyCompactItemize}
